Specifications
Lore
Gameplay
Survival
Biometrics and resource management while braving dangerous climates and dynamic weather in a harsh environment.
Combat
Real-time, fluid combat with melee, ranged and advanced machinery and vehicles.
Crafting
Gear, weapons, vehicles and machines.
Building
Upgrade structure material, garages, defense machineries, resource extractors, storages, workstations.
Exploration
Resource scavenging and uncovering diverse biomes, ruins, creatures, landscapes, treasures and lore.
Hunting
Track, trap or lure creatures using environmental knowledge and crafted machines.
Audio & Visual Style
Environments
Thalamus
Light here is not life-giving, but a harsh, revealing glare that casts menacing shadows. It is a realm where fire rules, thought withers, and only the forged endure. Thalamus isn't just inhabited by Scorchers; it is them.
Katagêc (Καταγής)
A cold deep dark lowland, the origin of The Fallen Kingdom having three cities insanely crowded with Revenants.
[More environments to be revealed...]
Pyréleus (Πυρέλευς)
The great Crawler, a scar upon the flux, the behemoth of Hubris, a steel of tech in the depths, Pyréleus they called it. You speak of the vessel forged in the arrogance of your kind, a colossal folly of steel and flame, driven by the dissonant hum of ten thunderous hearts. Three hundred of your meters it stretched, on eight massive wheels it rolls, a landship, you say? Nay... it was a worm gnawing at the fabric of a reality it could not comprehend.
A tremor in the space-time continuum. Not a life-pulse, but a machine-pulse, fusioning and calculating. It carved through the borderlands, its engines vomiting energies alien to the delicate balance of the cosmos. But the silence, it listens. The darkness, it sees. The walls between realms are thin there, thinner than a dried membrane.
Creatures
Scorchers
From the deep-lit fires of Tartarus (Τάρταρος) they came, not born, but forged. In pits where even thought withers and hope burns, the Scorchers are shaped not of flesh, but of wrath remembered by the stone itself.
Badabom
A paradox wrapped in fur and flame, Born from a flicker rather than a blaze, its body is soft, but its presence, warms and warns. A Golden-furred stubby bunny-shaped entity with a tiny torch sprouting from its forehead. Attracts Softswift like moths to a flame.
Ashbom
The Torchbearer of sympathy and bless. Dark-furred bunny-shaped, torch burns blue, constantly flickering like a campfire in the wind. Brings cold instead of heat. Time slows around it. The flame never dies. And neither does Ashbom.
Veilin
Scorchers unseen. They walk through the flame. Not seen. Not touched. Only felt. They whisper in cracked walls and echo in dried bones. Some say they were once human… consumed slowly until even their soul turned to smoke.
Softswift
The youngest flame. Cinder-footed, ember-blooded. Small and swift, these are the scouts of the scorch. They scurry with laughter that sounds like sizzling marrow. Harmless alone, deadly in swarms. They gnaw not the body, but the courage.
Fujen
The cruel architects. Humanoid in mockery only. Their arms are furnaces. Their breath, liquid fire. They craft pain. They mold magma like clay. Their joy is found in watching things melt, minds, flesh, even time.
Titanopera
Colossi of regret. Stone-hulks with ribs of lava, veins of smog. They awaken only when the realm itself screams. When they walk, mountains kneel. Their eyes do not glow, they pierce. They judge. They burn what they see unworthy. To glimpse one is to know you are tiny. To hear one, is to know you are already shiny.